Basics of Game DevelopmentLaajuus (5 cr)
Course unit code: T42T190OJ
General information
- Credits
- 5 cr
- Teaching language
- English
Objective
You are able to plan and develop a 3D game with game engine. You can produce and edit 3D graphics and animation to AR applications.
Content
- Basics of game engine (Unity)
- 3D graphics and animation to AR applications
- Game development with C# language
Qualifications
Previously acquired knowledge and skills in Object Oriented Programming are required.
Assessment criteria, satisfactory (1)
Satisfying 1
You understand what game programming is and recognize the tools and methods needed in game programming.
Satisfying 2
You can modify simple game parts with the help of examples.
Assessment criteria, good (3)
Good 3
You can develop functionality of a game program based on given specification.
Good 4
You can develop a simple game based on given specification and with a help of examples.
Assessment criteria, excellent (5)
Excellent 5
You can independently plan and develop a functional game based on the given specifications.
Materials
Oppimateriaalit esitetään toteutussuunnitelmissa