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Basics of Game Development (5 cr)

Code: T42T190OJ-3004

General information


Enrollment

24.03.2025 - 21.09.2025

Timing

22.09.2025 - 12.10.2025

Credits

5 op

Mode of delivery

Contact teaching

Unit

Bachelor of Business Administration, Business Information Technology

Teaching languages

  • English

Seats

0 - 45

Degree programmes

  • Degree Programme in Business Information Technology

Teachers

  • Ani Ruusila

Responsible person

Ani Ruusila

Student groups

  • TA42T24K
    Bachelor of Business Administration, Information Processing, Tornio, Spring 2024
  • T42T24S
    Tradenomi (AMK) tietojenkäsittely, päiväopinnot, Tornio, syksy 2024
  • T42T24K
    Tradenomi (AMK) tietojenkäsittely, Xbit-akatemia, päiväopinnot, Tornio, kevät 2024

Objective

You are able to plan and develop a 3D game with game engine. You can produce and edit 3D graphics and animation to AR applications.

Content

- Basics of game engine (Unity)
- 3D graphics and animation to AR applications
- Game development with C# language

Location and time

The course is carried out in Zoom and Moodle 20.10. - 9.11.2025.

Materials

The learning material can be found from moodle.

Teaching methods

Zoom sessions are from 9.00 to 12.00. Detailed schedule is on the calender. Independent work.

Content scheduling

Detailed schedule can be found from the moodle.

Evaluation scale

H-5

Assessment criteria, satisfactory (1)

Satisfying 1
You understand what game programming is and recognize the tools and methods needed in game programming.

Satisfying 2
You can modify simple game parts with the help of examples.

Assessment criteria, good (3)

Good 3
You can develop functionality of a game program based on given specification.

Good 4
You can develop a simple game based on given specification and with a help of examples.

Assessment criteria, excellent (5)

Excellent 5
You can independently plan and develop a functional game based on the given specifications.

Assessment methods and criteria

Evaluation criterias can be found from moodle.

Qualifications

Previously acquired knowledge and skills in Object Oriented Programming are required.