Introduction to Physical Computing (4 cr)
Code: UCREA1013V24-3002
General information
- Enrollment
-
12.08.2025 - 16.11.2025
Registration for introductions has not started yet.
- Timing
-
01.08.2025 - 31.12.2025
The implementation has not yet started.
- Number of ECTS credits allocated
- 4 cr
- Local portion
- 4 cr
- Mode of delivery
- Contact learning
- Unit
- Faculty of Art and Design
- Teaching languages
- English
- Finnish
- Seats
- 7 - 50
- Teachers
- Ashley Colley
- Course
- UCREA1013V24
Evaluation scale
H-5
Objective
After completing the course, the student is able to - outline the main concepts and principles of physical programming - apply the basic structures of programming to the production of physical prototypes - program simple programs into physical prototypes
Execution methods
48 hours of lectures and supervised work on the programming of physical interactive prototypes (e.g. Arduino, sensors), 60 hours of independent work.
Teaching profile: face-to-face teaching (LÄHI)
Accomplishment methods
Participation in lectures and satisfactorily completed assignments.
Content
Lectures and assignments, programming.
Assessment criteria, approved/failed
Approved: Performance corresponds to assignment, demonstrates understanding and the ability to analyze and justify. The whole picture has been formed, but there may be shortcomings.
Failed: Performance is narrow, superficial, or poorly matched to assignment. The performance is limited to listing things in isolation, or dealing with things unilaterally. Execution may contain errors or ambiguities.
Qualifications
UCREA1002 / UCREA1012