Cross-platform Mobile Application Development (5 cr)
Code: R504TL129-3004
General information
- Enrollment
-
01.10.2024 - 31.12.2024
Registration for the implementation has ended.
- Timing
-
13.01.2025 - 16.05.2025
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 0 cr
- Virtual portion
- 5 cr
- Mode of delivery
- Distance learning
- Unit
- Bachelor of Engineering, Information Technology
- Teaching languages
- English
- Seats
- 0 - 50
- Degree programmes
- Degree Programme in Information and Communication Technology
- Teachers
- Matias Hiltunen
- Teacher in charge
- Matias Hiltunen
- Groups
-
RA54T22SBachelor of Engineering, Information Technology (online studies), autumn 2022
- Course
- R504TL129
Evaluation scale
H-5
Content scheduling
Basics of cross-platform mobile development
Introduction to cross-platform mobile development with chosen technology
Programming language of chosen technology
Setting up the environment
First cross-platform mobile application
Best practices with chosen technology
Problem with cross-platform development - platform specific code
Testing of cross-platform mobile application
Deployment to production
Objective
The student is able to design and implement platform-independent mobile applications, taking into account the differences between different mobile platforms.
Content
- Native Mobile Programming vs. Platform-Independent Mobile Programming
- Different implementations of a platform-independent mobile application
- Development of a platform-independent mobile application with the selected technology
- Platform-independent mobile application development process: finalization, testing and deployment
Location and time
Zoom classroom according to the schedule
Materials
All the necessary study materials for the course will be available on Moodle. In addition to the provided materials, up-to-date resources from the internet will also be utilized.
Teaching methods
In the study module, up-to-date methods and materials are utilized in the teaching of cross-platform mobile programming. During the study module, students will familiarize themselves with different cross-platform mobile programming techniques and methods. At the beginning of the study module, the student chooses the method of completion: the options are a project-based approach, focusing on a specific cross-platform technology to deepen skills with the chosen technique, or alternatively, completing smaller exercises throughout the study module that cover multiple different cross-platform mobile programming techniques.
Completion alternatives
To be discussed separately with the course instructor. Possibility for recognition of prior learning.
Student workload
30 hours of lectures
Workshops and guidance classes 10h
Independent work and assignments approx. 90h
Assessment criteria, satisfactory (1)
The student is familiar with various options for implementing a platform-independent mobile application and is able to implement simple mobile applications with the chosen technology under supervision.
Assessment criteria, good (3)
The student is able to independently design and implement functional platform-independent mobile applications and is able to independently search for and apply external information sources in development work.
Assessment criteria, excellent (5)
The student is able to independently design and implement challenging platform-independent mobile applications and to make effective use of testing and optimization tools in the finalization of a mobile application.