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Design for Extended Reality (XR) (5 op)

Toteutuksen tunnus: C-01918-UCREA1017V24-3002

Toteutuksen perustiedot


Ilmoittautumisaika
03.12.2025 - 28.02.2026
Ilmoittautuminen toteutukselle alkaa :startDate.
Ajoitus
01.01.2026 - 31.07.2026
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Opintopistemäärä
5 op
Lähiosuus
5 op
Toteutustapa
Monimuoto-opetus
Korkeakoulu
Lapin yliopisto
Opetuskielet
englanti
suomi
Paikat
0 - 7

Arviointiasteikko

H-5

Tavoitteet

This course explores the evolving field of Extended Reality (XR), encompassing Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), tailored for students in art and design. The course combines theoretical knowledge with practical skills, focusing on the creative aspects of design for XR.

Suoritustavat

50 hours of lectures and supervised work, 85 hours of independent work alone and in groups. Teaching profile: face-to-face teaching (LÄHI)

Suoritustavat

Participation in lectures and satisfactorily completed assignments.

Sisältö

upon completion of the course, students will be able to: - Design and Develop XR Applications: Create immersive and interactive XR experiences, utilizing industry-standard tools and platforms for VR, AR, and MR development. - Apply User-Centered Design Principles: Employ user-centered design methodologies to enhance usability and engagement in XR environments, ensuring intuitive and accessible user experiences. - Integrate Art and Technology: Seamlessly blend artistic elements with technical functionalities, demonstrating the ability to produce aesthetically compelling and technically sound XR content. - Understand XR Trends and Ethics: Analyze current trends, future potentials, and ethical considerations in the XR industry. - Critically Evaluate XR Designs: Develop the ability to critically assess XR designs, considering aspects of user engagement, technical execution, and overall impact on the target audience.

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