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Applied Multimedia Expression (5 cr)

Code: C-01918-AAUD0503V24-3002

General information


Enrollment
03.12.2025 - 31.01.2026
Registration for introductions has not started yet.
Timing
01.01.2026 - 31.07.2026
The implementation has not yet started.
Number of ECTS credits allocated
5 cr
Institution
University of Lapland
Teaching languages
English
Finnish
Seats
0 - 3

Evaluation scale

H-5

Objective

After the course the student: - Knows how to use various multimedia tools, devices and software - Understands and experiments with programming as a creative and expressive practice - Knows how to use a visual programming environment and other tools, services and technologies and how they can be connected - Can combine physical world to digital, by creating interactive things, which are both physical and tangible yet virtual and digital - Knows how to create interactive, real-time manipulated Phygital (physical/digital) environments

Methods of completion

Lectures and work during the class 56 hours, individual work 79 hours.

Methods of completion

Attendance to lectures, exercises, final work (group or individual), documentation.

Content

Applied multimedia expression is a course for those who have none, little, some or a lot experience in programming. It concentrates on software, which have been designed for manipulation of multimedia content. The course gives a starting point to visual programming tools, such as Isadora or TouchDesigner. Majority of the course revolves around creative technology: how to create reactive and interactive objects or environments? The focus is on ideation and prototyping both in the physical and in the digital domain.

Qualifications

Basic media tools, no programming or software knowledge needed.

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